On 11:29 PM by Rev. Dr. Eric Z. Willman in The Robotech Defense Force
The Destroid pilot is the elite grunt of the Robotech Defense Force. This character is trained in the operation of the most formidable, frontline, assault and defense mechanism ever devised by mankind; the Destroid. These 50ft metal giants are non-transformable Battloids, pack- ing more firepower than ten tanks. See Destroid descriptions.
The Destroid pilot is the only O.C.C. that formally trains the character to pilot all non-transformable Mecha. After the initial training, the character receives Mecha combat training in two, specific types of Destroids (choose two). This training provides the pilot with maximum combat abilities. Additional Mecha combat can be selected without limit. Thus, a character may be adept in the piloting of all five Destroids. Each additional Mecha combat skill counts as one skill.
In addition to the O.C.C. skills listed with their bonuses, the player can select "Other" skill areas. These additional skills are limited only as stated.
Attribute Requirements: I.Q. 6; high P.P. is preferred, but not a prerequisite.
O.C.C. Skills:
Pilot Automobile (+ 10%)
Pilot Mecha (all Destroids) (+ 20%)
*Mecha Combat (choose two)
* Additional Mecha combat can be selected with the "other" skills available.
Weapon Systems (+15%)
**Hand to Hand Basic
** Hand to hand basic can be upgraded to Expert at the cost of one skill.
W.P. Semi & Fully Automatic Rifle
Other Skills: Select 14 other skills; 2 must be additional Pilot skills.
Communications: Radio skills only
Domestic: Any
Electrical: Basic Electronics only
Espionage: None
Mechanical: Auto and Mecha mechanics only (-I- 5%)
Medical: First Aid only
Physical: Any
Pilot: Any (+10% aircraft/-)-15% land vehicles)
Pilot Related: Any (+ 20%)
Science: Mathematics; basic only
Technology: Computers skills only
W.P.: Any
Authorized Clearance Upon Assignment: Laser pistol, laser rifle, land vehicles, Mecha and spacesuit.
Standard Equipment: One, regularly assigned Destroid; automatic pistol side-arm, semi-automatic rifle, wrist radio (short range, 8 miles), uniform, helmet, binoculars, food rations (two weeks), first- aid kit, 150ft length of nylon cord, 3 signal flares, canteen, 2 gallons of water stored and cooled in the Mecha, sleeping bag, flashlight and combat body armor.
Monthly Wages: 2000 credits per month for enlisted men at levels 1-4; 5th level and higher — 2500 credits per month, while officers make 3000 to 4000 credits per month.
Personal Savings: 4D6 x 100.