On 11:25 PM by Rev. Dr. Eric Z. Willman in The Robotech Defense Force
The field scientist is a "Jack-of-all-trades", using his or her varied knowledge to form rudimentary hypotheses, and for analysis, interpre- tation, cataloging and investigation. A field scientist is often a standard member of most recon teams and security outposts. Skills include Mecha repair, demolitions, and a variety of sciences.
The field scientist's training does not include Mecha skills, but, can be acquired as part of the "other" skills selected. Considering the combat nature of assignments, it may be wise to select, at least, the Mecha piloting skill.
In addition to the O.C.C. skills listed with bonuses, the player can select "other" skill areas. These additional skills are limited only as stated. Players should try to select skills that reflect the character's O.C.C. and combat conditions.
Attribute Requirements: I.Q. 12; high M.E. is helpful, but not a prerequisite.
O.C.C. Skills:
Computer Operation (+ 15%)
Computer Programming (+10%)
*Medical Paramedic (+10%)
Mathematics Basic (+10%)
Mathematics Advanced (+10%)
* Medical Paramedic can be upgraded to Medical Doctor, but M.D. counts as two skill selections.
Other Skills: Select 18 other skills from those available. At least 4 should be selected from the science, medical and technical categories combined.
Communications: Radio, Optic Systems and T. V./Video only (+ 5%)
Domestic: Any
Electrical: Any (+ 5%)
Espionage: Wilderness Survival and Land Navigation only
Mechanical: Any ( + 5%)
Medical: Any (+ 10%)
Physical: Any
Pilot: Any
Pilot Related: Any
Science: Any (+15%)
Technical: Any (+10%)
W.P.: Any
Authorized Clearance Upon Assignment: Sensory, scanning equip- ment, surveillance equipment, optical enhancements, video and photography equipment, portable laboratory, tools, land vehicle, aircraft, spacesuit, Mecha, access to laboratory facilities and combat battle armor.
Standard Equipment: Mini-tool pack, specimen pack, surgical seal- pies, first-aid kit, uniform, helmet, protective goggles, disposable surgical gloves, oxygen mask, portable computer, portable micro- scope.
Note: All O. C. C.' s are allowed to carry and use additional personal items, such as vehicles, side-arms, clothing and equipment.
Monthly Wages: 2200 credits per month for enlisted men at levels 1-5; 6th level and higher — 2800 per month. Officers make 3200 to 4400 credits per month, while freelance agents make about 3000 to 4000 credits per month depending on skill level.
Personal Savings: 4D6 x 100.