ROBOTECH is a sweeping science-fiction anime epic of humans defending their homeworld against alien domination. The saga is told through the eyes of characters caught up in a series of wars that erupts when a mysterious spacecraft crash-lands on Earth at the turn of the millenium.

On 11:25 PM by Rev. Dr. Eric Z. Willman in
The field scientist is a "Jack-of-all-trades", using his or her varied  knowledge to form rudimentary hypotheses, and for analysis, interpre- tation, cataloging and investigation. A field scientist is often a standard  member of most recon teams and security outposts. Skills include Mecha  repair, demolitions, and a variety of sciences.

The field scientist's training does not include Mecha skills, but, can  be acquired as part of the "other" skills selected. Considering the combat  nature of assignments, it may be wise to select, at least, the Mecha  piloting skill.

In addition to the O.C.C. skills listed with bonuses, the player can  select "other" skill areas. These additional skills are limited only as  stated. Players should try to select skills that reflect the character's  O.C.C. and combat conditions.

Attribute Requirements: I.Q. 12; high M.E. is helpful, but not a  prerequisite.

O.C.C. Skills:

Computer Operation (+ 15%)
Computer Programming (+10%)
*Medical Paramedic (+10%)
Mathematics Basic (+10%)
Mathematics Advanced (+10%)
* Medical Paramedic can be upgraded to Medical Doctor, but M.D. counts as two skill selections.

Other Skills: Select 18 other skills from those available. At least 4  should be selected from the science, medical and technical categories  combined.

Communications: Radio, Optic Systems and T. V./Video only (+ 5%)
Domestic: Any
Electrical: Any (+ 5%)
Espionage: Wilderness Survival and Land Navigation only
Mechanical: Any ( + 5%)
Medical: Any (+ 10%)
Physical: Any
Pilot: Any
Pilot Related: Any
Science: Any (+15%)
Technical: Any (+10%)
W.P.: Any

Authorized Clearance Upon Assignment: Sensory, scanning equip- ment, surveillance equipment, optical enhancements, video and  photography equipment, portable laboratory, tools, land vehicle,  aircraft, spacesuit, Mecha, access to laboratory facilities and combat  battle armor.

Standard Equipment: Mini-tool pack, specimen pack, surgical seal- pies, first-aid kit, uniform, helmet, protective goggles, disposable  surgical gloves, oxygen mask, portable computer, portable micro- scope.

Note: All O. C. C.' s are allowed to carry and use additional personal  items, such as vehicles, side-arms, clothing and equipment.

Monthly Wages: 2200 credits per month for enlisted men at levels  1-5; 6th level and higher — 2800 per month. Officers make 3200  to 4400 credits per month, while freelance agents make about 3000  to 4000 credits per month depending on skill level.

Personal Savings: 4D6 x 100.