ROBOTECH is a sweeping science-fiction anime epic of humans defending their homeworld against alien domination. The saga is told through the eyes of characters caught up in a series of wars that erupts when a mysterious spacecraft crash-lands on Earth at the turn of the millenium.

On 11:48 PM by Rev. Dr. Eric Z. Willman in
ZENTRAEDI FLIGHT SUIT: 

Worn by Zentraedi female power armor and fighter pod pilots, the Zentraedi flight suit is not meant to be worn as combat armor. Rather the flight suit was designed to provide environmental protection for the wearer in space based operations. Under normal conditions the pilot hooks himself into the primary environmental supplies of the mecha; however, if necessary the flight suit has an independent oxygen capable of maintaining its wearer for five hours. The outer layers of the flight suit is covered by a Kevlar-like composite which provides limited anti-ballistic protection.   

MDC BY LOCATION:

Location Flight Suit
Head 5 MDC
Arms (2) 2 MDC
Legs (2) 3 MDC
Torso 5 MDC

NOTES: 
Flight Suit will not take any damage from weapons with a PV of 3 or lower. Weapons with a PV of 5 or higher will penetrate the armor, half the damage will be transferred to the user.

STATISTICAL DATA:

WEIGHT: 250 kg
CARGO: Optional utility belt
PROPULSION IN SPACEBORNE OPERATIONS: None
DELTA V: None
ENDURANCE: 5 hours of operational use

STANDARD EQUIPMENT FOR ZENTRAEDI FLIGHT SUIT

ENVIRONMENTAL CONTROL: The flight suit  is capable for use in space and other hostile environments.  The suit can with stand temperatures up to 400K or pressures up to 250 kPa for short durations.   The suit has enough oxygen for up to 5 hours of independent use.

RADIATION SHIELDED: The flight suit is capable of with standing radiation fields of up to .1 Sv/hr

SHORT RANGE RADIO: A short range radio is built into the helmet, range of 60 km.

POLARIZED POLYCARBON FACEPLATE

ZENTRAEDI LIGHT BATTLE ARMOR:
Body armor is standard issue for all Zentraedi warriors.   First introduced in 1490, the Light Battle Armor generally used for non-combat roles such as environmental suits for shuttle pilots.  The suit is composed of a plastic ceramic composite designed to protect the wearer from micro-meteorites and small arms fire and is immune to all projectiles less than 13mm;  however, most anti-mecha weaponry can easily inflect damage on the wearer. 

In addition to the protection that the armor provides, it also functions as a full environmental suit with a five hour oxygen supply.  A single Z'tryei micro-thruster is mounted on the rear of the armor capable of providing 10 kN of thrust.

MDC BY LOCATION:

Location Light Armor
Head 10 MDC
Arms (2) 15 MDC
Legs (2) 20 MDC
Torso 25 MDC

NOTES: 
Users are -1 to strike when using the Light Battle Armor

STATISTICAL DATA:

WEIGHT:
2000 kg
CARGO:
None

PROPULSION IN SPACEBORNE OPERATIONS: 
1 x Z'tryei micro-thrusters mounted on rear.  Each thruster is rated at 10 kN at maximum thrust
DELTA V: 2 kps
ENDURANCE: 4 hours of operational use

STANDARD EQUIPMENT FOR HOSTILE ENVIRONMENT SUIT

ENVIRONMENTAL CONTROL: The Light Battle Armor is capable for use in space and other hostile environments.  The suit can with stand temperatures up to 500K or pressures up to 250 kPa for short durations.   The suit has enough oxygen for up to 10 hours of independent use.

RADIATION SHIELDED: The Light Battle Armor is capable of with standing radiation fields of up to 10 Sv/hr

SHORT RANGE RADIO: A short range radio is built into the helmet, range of 50 km.

POLARIZED POLYCARBON FACEPLATE


ZENTRAEDI HEAVY ARMOR:   

The Heavy Body Armor is issued for all pilots of Battlepods and power armor. The heavy armor provides almost as much protection as the standard Regult Tactical Battlepod and as such functions as the "reinforced pilots compartment". The suit is composed of a plastic ceramic composite designed to protect the wearer from micro-meteorites and small arms fire and is immune to all projectiles less than 18mm;  however, most anti-mecha weaponry can easily inflict damage on the wearer. 

In addition to the protection that the armor provides, it also functions as a full environmental suit with a ten hour oxygen supply.  A single Z'tryei micro-thruster is mounted on the rear of the armor capable of providing 10 kN of thrust.

MDC BY LOCATION:

Location Heavy Armor
Head 20 MDC
Arms (2) 25 MDC
Legs (2) 30 MDC
Torso 35 MDC

NOTES: 
Users are -1 to strike when wearing the Heavy Armor

STATISTICAL DATA:

WEIGHT:
3500 kg
CARGO:
Optional utility belt

PROPULSION IN SPACEBORNE OPERATIONS: 
1 x Z'tryei micro-thrusters mounted on rear.  Each thruster is rated at 10 kN at maximum thrust
DELTA V:
5 kps
ENDURANCE:
 10 hours of operational use

STANDARD EQUIPMENT FOR ZENTRAEDI HEAVY ARMOR

ENVIRONMENTAL CONTROL: The heavy armor is capable for use in space and other hostile environments.  The suit can with stand temperatures up to 500K or pressures up to 250 kPa for short durations. The suit has enough oxygen for up to 10 hours of independent use.

RADIATION SHIELDED: The heavy armor is capable of with standing radiation fields of up to 10 Sv/hr

SHORT RANGE RADIO: A short range radio is built into the helmet, range of 60 km.

POLARIZED POLYCARBON FACEPLATE


SMALL ARMS STATISTICAL DATA:

IC-AR ZENTRAEDI ASSAULT RIFLE:  The IC-AR is the standard rifle given to all Zentraedi warriors.  The IC-AR was designed to be easily maintained and operated.  The weapon fires 39.6mm HESH shells at a rate of 300 rounds per minute with 200 rounds stored internally.  The IC-AR  proved to be an extremely durable weapon with a low occurrence of jamming.

WEIGHT: 300 kg
LENGTH:  6.2m
EFFECTIVE RANGE: 1500m
CARTRIDGE:  39.6 mm HESH
DAMAGE:  2D6 Short Burst (5 rounds), 4D6 Long Burst (20 rounds), 1D4*10 Full Melee (75 rounds)
RATE OF FIRE:  cyclic 300 rounds/minute
PAYLOAD: 200 rounds
MDC:  30 MDC

IC-SH (ZENTRAEDI SHOTGUN):  The IC-SH is a Zentraedi shotgun designed to counter massed wave attacks.  Each cartridge fires lead shot with a radius of 2.12 cm.  The weapon was non successful as designers had hoped because of the limited range and ammunition supply and as a result the IC-AR continued to be the standard personal weapon for Zentraedi.

WEIGHT: 300 kg
LENGTH:  5.7 m
EFFECTIVE RANGE: 600m
CARTRIDE:  1 Gauge (2.12 cm radius)
DAMAGE:  5D6/3D6/1D6 (at ranges of 0-100m, 101-300m, 301-600m)
RATE OF FIRE:  Semi-automatic
PAYLOAD: 10 shots
MDC:  20 MDC
NOTES:  +2 to strike less than 200m, +1 to strike less than 300m

KARATSZON QUILLO-169 (also known as PL-7):  Although normally used in conjunction with the Male Power Armor, the Karatszon Quillo-169 (given the RDF designation of PL-7) can be used by soldiers in times of dire need.  The Karatszon Quillo-169 fires 7 MJ short bursts of energy up to 20 times per minute.  The weapon is powered by an internal clip which provides enough energy for 30 short bursts.

WEIGHT: 200 kg
LENGTH:  2.5 m
EFFECTIVE RANGE: 1000m
CARTRIDGE:  N/A
DAMAGE:  4D6 MDC per short burst
RATE OF FIRE:  5 short bursts per melee
PAYLOAD: 30 short bursts
MDC:  15 MDC

OPTIONAL ZENTRAEDI WEAPONS:

Zentraedi Energy Rifle
A Zentraedi sized LASER rifle used by foot soldiers and power armor troops.
Mega-Damage: 4d6 per blast. M.D.C: 40
Range: 3000ft (lOOOm)
Rate of fire: Equal to the character's per melee.
Pay load: 20 shot energy clip. E-clips are replaceable.

Zentraedi Blast Rifle
The Zentraedi Blast Rifle is intended for use against mecha. The weapon fires a single blast of coherent energy with each pull of the trigger, but is limited to 10 shots. The weapon however is very unstable and can explode if mishandled or hit by fire.

Mega-Damage: 1D6xl0.
Range: l640ft (500m)
Rate of fire: Equal to the character's attacks per melee.
Pavload: 10 shots per energy clip.

Note: This weapon may explode if hit during combat 38% of the time, or if a natural 1 is rolled. The damage from such a blast is 1D6x10 per each shot left in the clip. M.D.C.: 50

KARATSZON QUILLO MODEL-229 DEFENSE LASER:  The model 229 was designed to be quickly mounted on vehicle hard points or as a light weapon for static emplacements.  The weapon consisted of two high powered Model-229 lasers capable of firing up to 200 bursts per minute out to an effective range of 2 km.  The weapon is powered by thirty 15 MJ internal fuel cells, which are ejected from the weapon once depleted.

WEIGHT: 500 kg
LENGTH:  6.7 m
EFFECTIVE RANGE: 2000 m
DAMAGE:  Each cannon can fire:  1D6 Single Shot (1 round), 2D6 Short Burst (3 rounds), 4D6 Long Burst (10 rounds), 1D6*10 Full Melee (50 rounds)
RATE OF FIRE:  200 shots per minute
PAYLOAD: 300 bursts in 30 capacitor banks.
MDC:  50 MDC

ZENTRAEDI MODEL 1501 ROCKET LAUNCHER:  The model 1501 rocket launcher was designed to air defense for non-mechanized ground based Zentraedi units.  The model 1501 is armed with a single Plasma LRM missile capable of destroying several mecha out to a maximum effective range of 500 miles.  The weapon system was not widely used as most of the Zentraedi battles occurred while they were piloting their mecha. 

WEIGHT: 800 kg
LENGTH:  6.5 m
EFFECTIVE RANGE: 35 km at Mach 1.5
DAMAGE:  3D6x10 MDC (50 m blast radius)
RATE OF FIRE:  Single Shot reloadable
PAYLOAD: One Plasma/Heat Heavy Long Range Missile
MDC:  35 MDC